New DotA Heo - Sun Wukong

Alright then! IceFrog has introduced yet another interesting hero! Don't forget to catch up.

Interesting Facts about Pudge's Hooks!

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.

Dota v6.79 Released!

The much awaited new map has now been released and Beta downloads are not avaliable after nearly 5 months of v6.78

Razor - Lighting Ravent's Ultimate Build guide

This is one of the most popular builds for razor out there.You better know this.

Dota2 is now Free!

Great news to all fellow gamers! Dota2 is now free and Ultra better than Dota!

Dota 6.64 Bug/Exploit - Obsidian Destroyer, Bottle Rune Abuse

Dota 6.64 - Obsidian Destroyer infinite bottle rune abuse. Kuarinofu has posted another Dota 6.64 bug video on YouTube. Previously, he posted Dota 6.64 Quelling Blade bug but now you can abuse Bottle Rune and it's charges using Obsidian Destroyer's second skill, Astral Imprisonment. You can get infinite bottle charges, but you need to be perfect with timings. Check the video below:

Dota 6.64 AI - DotA-Allstars 6.64 AI 0.213 Map Download

DotA-Allstars 6.64 AI 0.213Dota 6.64 AI - Dota-Allstars v6.64 AI 0.213 Map Download. Today BuffMePlz released his first Dota 6.64 AI map. He also made some improvement on AI skills like Blackhole, Fissure and Epicenter. Anyway, you must Warcraft 1.24b Patch to play this map. Here is the complete changelogs for DotA-Allstars 6.64 AI 0.213 Map:


Dota 6.64 AI (v0.213)
-First update to 6.64
-Changed the default AI behaviour of creeps and towers to be the same as in the official map
-Fixed the fade on Circles of Protection belonging to other players
-Fixed some numerical errors on Bristleback's abilities
-Added some additional AI ability functionality (Black Hole, Fissure, Epicenter)

DotA-Allstars 6.64 AI 0.213 Download Links
Dota 6.64 AI 0.213 via Warcraft Maps
Dota 6.64 AI 0.213 via MegaUpload
Dota 6.64 AI 0.213 via MediaFire
Dota 6.64 AI 0.213 via RapidShare

Note: The AI map is still improving. Subscribe this blog by email or reader so we can send you the updates ;)

Enjoy the brand new Dota 6.64 AI ;)

DotA 6.64 AI Map - DotA Allstars 6.64 AI Map Download & Changelogs | Dota v6.64 AI

DotA 6.64 AI Map - DotA Allstars 6.64 AI Map is recently released by BuffMePlz, a quick service by him. Now you can play Dota 6.64 AI in the latest map. This version has followed the changes of Dota 6.64. We hope that Dota 6.64 AI will have less bugs and Bots will be more harder as compared to the previous release. Before releasing Dota v6.64 AI BMP mentioned that there are some abilities that

Dota 6.64 Now is the Official Stable map!

Dota 6.64 is now Stable Map. After having Dota 6.59d as a stable map for a very long time, The Dota 6.64 is now the official & latest stable map of DotA-Allstars series. Stable maps are usually considered as bug free maps. All the leagues, tournaments and clan wars matches are always played in it. The change of stable map effects the strategies & gameplay of competitive players, but now they have

Dota 6.64 Now is the Stable Map!

Dota 6.64 Now is the Stable Map! Dota 6.59d has been a stable map for 4 months. But today, IceFrog has just updated the stable map on getdota with Dota 6.64. He usually do this as a checkpoint before making a huge changes or adding new heroes/items. The new stable map also means Dota 6.64 is considered bug free. On top of that, hopefully this also means Dota 6.65 is drawing closer.. (crossing fingers)

DotA 6.64 OMG Map | DotA Allstars 6.64 OMG Mode 1.04d Download

Dota 6.64 OMG 1.04d Map. After waiting few weeks, the Dota 6.64 OMG map is now released by Bob. This is a fun map in which you can play DotA Heroes with random or selected skillsets in Dota 6.64 OMG. Try and play this awesome DotA moded map, you will surely get addicted to it, Check the details and download link of this map:Dota OMG Details:Dota OMG is the map based on one of latest DotA Allstars

Warcraft 3 TFT 1.24c Patch is coming soon!

Warcraft 1.24c Patch is the upcoming patch update for Warcraft 3 Frozen Throne. This update is based on Fixing and optimizing. Blizzard is releasing this update because there were some bugs in campaign, JASS return function etc. - Now they've fixed all of them and released Warcraft 1.24c patch beta live on Westfall server for testing. The patch will be released in few weeks as intended

Dota 6.64 6v6 Map - DotA Allstars 6.64 6v6 Ver.1 Map Download

Dota 6.64 6v6 - DotA Allstars 6.64 6v6 map has been released by GoD-Tony now you can play 6v6 in the latest map. I suggest you to have a 6v6 game in Dota 6.64 you will really like it. Check out the download Dota 6.64 6v6 Map Download link.Download Dota 6.64 6v6 - Dota Allstars 6.64 6v6 Map:Dota 6.64 6v6.w3x (Mirror 1)Dota 6.64 6v6.w3x (Mirror 2)You will have time getting players

DotA - The Truth | Another hexOr Video

hexOr has just made another movie. After the cool Dota Luck is no Excuse, now he made Dota - The Truth. Lots of awesome move there. Including trapped the enemies by using images and even phase boots. Without further saying, enjoy :)

PS: I'd still think Dota Luck is no Excuse is better though ^^

Dota 6.64 6v6 Ver.1 Map Download - Dota-Allstars 6v6

dota 6.64 6v6Dota-Allstars 6.64 6v6 Ver.1 map has just released. For those who like to play Dota 6.64 with one more player, enjoy this map..

Dota 6.64 6v6 Ver.1 Download Link
DotA_Allstars_v6.64_6v6_Ver.1.w3x via Warcraft Map
DotA_Allstars_v6.64_6v6_Ver.1.w3x via MegaUpload
DotA_Allstars_v6.64_6v6_Ver.1.w3x via RapidShare

If you find a bug, report it directly in this post.

Shadowraze Wars | Fight with Shadowfiend's Razes!

Shadowraze Wars is a Fun map based on Nevermore - Shadowfiend from DotA with same skillset. You and your opponents will have same hero and you fight with them using your Shadowraze and your ultimate skill, Requiem of Souls. The most interesting thing is, you can't attack using your hits even your opponent is on tip (low hitpoints). You need to attack him using your Shadowrazes or your ultimate

Dota 6.64 AI Plus - Dota-Allstars 6.64 AI Plus Map Download

Dota 6.64Dota 6.64 AI Plus - Dota-Allstars 6.64 AI Plus Map Download News and Update. IceFrog has just release Dota 6.64 , but we can expect Dota 6.64 AI soon because it doesn't contain many changes. Dota 6.64 AI hopefully will be less bug than previous. Don't forget, Dota 6.64 AI will only work for Warcraft 1.24b Patch. Let's hope that BuffMePlz will make Dota 6.64 AI :)

Regardless, the latest Dota 6.64 AI information is here! ;)

Final Update: Dota 6.64 AI is released!!

Update 2 from BuffMePlz (15 Oct 2009):

List of abilities that AI don't use correctly/at all

With a host of new abilities and rewrites, many abilities that previously worked with the script either aren't used properly or aren't used at all. Some abilities (like Epicenter after Burrowstrike) worked in previous versions due to hacks that I put in that I've since removed during refactoring.

If you see something that's not working and isn't on this list, let me know, I'll try to keep this updated and address these when I have time (I probably missed several). Please keep in mind that I have a real life and a real job and both take priority over this, so progress might not be as fast as you'd like, but I'll have to ask for your patience.


Sand King
-Epicenter (doesn't use after Burrowstrike)

-Black Hole (rewritten in recent version)

-Warcry (new ability)

-Devour (rewritten a while ago)

-Infest (I don't even know how to properly use this, haha)

-Electric Vortex (I think there's a problem with this ability when used by AI)
-Ball Lightning

-Decay (spams this and sometimes gets lucky)
-Soul Rip (not working anymore? I haven't changed this and the ability should be the same but I never see him using it)

-Windrunner (ironically)
-Focus Fire

-Sticky Napalm (spams this and sometimes gets lucky)
-Flaming Lasso (uses this randomly)

-Battery Assault
-Power Cog

-All active abilities

Tauren Chieftain
-All active abilities

-All abilities, invoked or otherwise

Well, it seems making AI is pretty hard. Do your best BMP for Dota 6.64 AI..

Update 1 from BuffMePlz (14 Oct 2009):

6.64 AI on the way

Got the script changes from IceFrog today, starting work on this soon.
Just thought you all should know, since I haven't updated in a while. =P

Great! Thanks BMP ^^

Note: You can subscribe our feeds and if Dota 6.64 AI map already released, we send you a mail.

Final Update: Dota 6.64 AI is released!!

Dota 6.64 | Dota Allstars 6.64 Map Download & Changelogs | Dota v6.64

Dota 6.64 Map - Dota Allstars 6.64 Map. IceFrog has recently released Dota 6.64 with a lots of heroes balancing and few item changes. Basically Dota v6.64 was focused on balancing and tweaking as IceFrog said. You can download Dota 6.64 and read changelogs of it.- We hope that Dota-Allstars v6.64 map will be balanced map. Enjoy this release.Download Dota 6.64 Map - Dota v6.64 :DotA-Allstars v6.64

Dota 6.64 Map Download - Dota-Allstars 6.64 Official Map Released!

Dota 6.64

Dota 6.64 Map Download - Dota-Allstars 6.64 Official Map has just released! The new map has many changes and balances. But the most important thing, it reworked the treads and change it back almost like before :)! Don't forget, to play this map you must use Warcraft 1.24b Patch. Check the Dota 6.64 download link in this post along with the changelogs.

Dota 6.64 Changelogs:
Since the changelogs is huge, i will place it on Dota 6.64 Changelogs post.

Dota 6.64 Download Link:
Dota 6.64 Download - MegaUpload Mirror
Dota 6.64 Download - Warcraft Map Mirror
Dota 6.64 Download - GetDota Mirror

Note: Don't wanna miss the next map? Subscribe our feed and we will deliver the latest Dota-Allstars map updates to your email or RSS reader.

You must use Patch 1.24b to play the Dota 6.64! Connect to server to update your patch. Check the Update 1.24b Patch Offline post or Warcraft Version Switcher for 1.24b if you cannot update via

PS : For AI map update, check out the Dota 6.64 AI post.

Dota 6.64 Changelogs | Dota-Allstars 6.64 Changelogs

Dota 6.64 Changelogs - Dota-Allstars 6.64 Complete Changelogs. To download the map, check the Dota-Allstars 6.64 post.


- Spin Web now shows a minimap icon

- Armor decreased by 1

Dark Seer
- Ion Shell cast on an already affected unit will replace the old buff instead of stacking
- Wall of Replica damage dealt when affecting an enemy hero increased from 125 to 150
- Wall of Replica image damage increased from 60% to 70%

- Removed the extra vision on Weave that remains for 12/18/24 seconds. It now only reveals for a couple of seconds during the cast effect.

- Burning Spears damage rescaled from 6/8/10/12 to 4/8/12/16

- Psionic Trap now adds to your most recently placed trap to your selection panel as a secondary unit

- Vampiric Aura increased from 5/10/15/20% to 10/16/22/28%

Lone Druid
- True Form movement speed decreased by 35
- Hero movement speed increased by 10
- True Form transformation time increased from 1.45 to 2 seconds
- True Form armor increased by 2
- Spirit Bear's leash range reduced from 1500 to 925
- Spirit Bear no longer returns to Syllabear when he attacks out of leash range. Instead the bear will not attack

Lord of Avernus
- Aphotic Shield cast range decreased from 800 to 300
- Death Coil cast range increased from 300 to 800

- Morph Replicate mana cost increased from 0 to 150

- Strength gain increased from 1.5 to 2.0

Nerubian Assassin
- Mana Burn can no longer target creeps since it no longer effects them (42965)

Nerubian Weaver
- Urna Swarm's Scarab's cast mechanism changed. If you cast Infestation while having multiple Scarab selected, only one casts one at a time instead of all of them.

Night Stalker
- Darkness cooldown reduced from 240/180/125 to 180/150/120

Obsidian Destroyer
- Agility increased from 15 + 1.4 -> 24 + 2.0

Pandaren Brewmaster
- Primal Split's Fire Panda now has hero damage type

- Flesh Heap reworked, it no longer gains strength from creeps. Instead he gains strength (same values as before, 0.9/1.2/1.5/1.8) for any nearby (400 AOE) dying enemy hero. You still get the bonus if the unit dies outside of the aoe if you are the killer.

- Scepter version of Mass Serpent Wards no longer increases ward count. Instead, the damage of the wards is increased to match previous damage output.

- Base Intelligence increased from 23 to 26

- Warcry AoE increased from 350 to 450

- Remote mine now adds to your most recently placed mine to your selection panel as a secondary unit

- Kraken Shell reworked, instead of removing buffs in time intervals, buffs are now removed whenever 600 HP is lost from player based damage. The counter is reset whenever you don't take damage for 6 seconds.

- Base strength reduced from 25 to 22
- Intelligence gain reduced from 2.8 to 2.0
- Dying Illusions no longer trigger Plague Aura for regeneration

- Movement speed decreased by 5

- Fixed Upheaval from slowing in the AOE around you rather than at the target AOE as it should


Arcane Ring
- AoE increased from 400 to 600

Armlet of Mordiggian
- Recipe restored to previous version since there is no more recipe conflict. Requires claw and 900 gold recipe instead of quarter staff and 500 gold recipe

Demon Edge
- Damage increased from 36 to 46

Heart of Tarrasque
- Bonus strength increased from 35 to 40
- Regeneration disable time reduced from 10 to 8

- Recipe cost reduced by 50 gold

- Static Charge changed from 45 cooldown to 35

Phase Boots
- Bonuses and recipe reworked

Phase Boots:
Boots of Speed (500)
2x Blades of Attack (1000)
Total: 1500

+70 Movement Speed
+24 Damage
Phase (Active)

Power Treads
- Bonuses and recipe reworked

Power Treads:
Boots of Speed (500)
Boots of Elvenskin or Belt of Giant Strength or Robe of the Magi (450)
Gloves of Haste (500)
Total: 1450

+60 MS
+10 Any Attribute
+25 IAS

Orchid Malevolence
- Increased damage by 5

- Bonus damage fixed on units that morph
- Cooldown reduced from 50 to 35


* Reworked buyback cost scaling

It uses the following formula:

Roughly the same during the early-midgame, but scales higher as the game progresses.

* Lots of ingame scoreboard improvements

- Removed excess information like game time since it is available above. Condensed some other space.
- Added an allies only column for current gold.
- Added an allies only column for ultimate cooldowns.
- Hero levels are now shown
- Scoreboard title now displays all player respawn times, grouped in allies and enemy sections, so you can easily see how long someone has to revive without expanding the board manually.

* Slightly increased the regen rate of barracks and towers when they are attacked without nearby creeps/corpses from 40 to 55

* Added colored teleportation effects (allied only) at the target destination to match your player color (infrisios,5153)

* Added a new command -ii (-iteminfo) that displays allied hero items in the scoreboard

* Added a new Forked Lighting Icon, Name (Ether Shock) and visual effect (16523)
* Changed Vengeful Spirit sound set (13425)
* Changed Void's Time Lock visual effect (5793)
* Items that get disabled with damage (Heart & Dagger) are no longer affected by self damage. Roshan damage now disables them.

* Added a new test command "-killwards" to remove all observer and sentry wards on the map
* Added a new Eyes in the Forest icon (46851)
* Added a visual effect for Kraken Shell when buffs are removed
* Added color change visual for Morphling's model based on the ratio of agility to strength
* Added buyback message for observers
* New replay data available

Roshan Death: "Roshan",0/1
Aegis Received: "AegisOn", PlayerID
Aegis Dropped: "AegisOff", PlayerID
Game Mode: "Mode"+String,HostPlayerID
Hero Levelup: "Level"+Level,PlayerID
Rune Store: "RuneStore"+RuneID, PlayerID. RuneID=1/2/3/4/5
Rune Use: "RuneUse"+RuneID, PlayerID. RuneID=1/2/3/4/5 (Haste/Regen/DD/Illusion/Invis)

Bug Fixes

* Fixed bug that prevented Open Wounds from working properly on non-hero units. It can now target regular units.
* Fixed Linken Sphere to properly block Nerubian Assassin's Mana Burn
* Courier's Deliver Items ability now properly exits its logic if you interrupt the courier with a different order (shield and burst don't count)
* Fixed Mjollnir's Static Charge being stackable
* Fixed Proximity Mines not triggering automatically on Scourge Towers like they do on the Sentinel ones
* Fixed a bug with disassembling Mjollnir not giving the recipe
* Fixed Enchant from being able to take over Primal Split units
* Fixed a bug with HCL mode where the game mode could be duplicated resulting in various other weird bugs
* Fixed various typos
* Fixed missing cooldown tooltip to neutral creep Tornado ability
* Fixed Glyph from affecting Tombstone

Enjoy the Dota 6.64 Map!

Dota 6.63b Bug and Exploits

Dota 6.64Dota 6.63b Bug and Exploits. The recent release of Dota 6.64 has fix and the same time publish the bug that exist on the previous version, Dota 6.63b. And here is some Dota 6.63b bug that can be game breaking:

- Enchant able to take over Primal Split units
(Note: I always thought that this is intended -_-)
- Linken Sphere cannot block Nerubian Assassin's Mana Burn
- Mjollnir's Static Charge being stackable
- Glyph from affecting Tombstone
- Proximity Mines not triggering automatically on Scourge Towers like they do on the Sentinel ones
- Disassembling Mjollnir not giving the recipe

To prevent above bug, just simply use the new map ;)

Heroes Of Newerth Beta Keys | HoN Beta Key Giveaway!

Heroes Of Newerth (HoN) is multiplayer action RPG game based on Warcraft 3 - DotA or an updated version of it. HoN has some really good graphics and features which have attracted a large number of DotA-Allstars players towards it. DotA-Utilities is giving away 6,500 Heroes Of Newerth Free Beta Keys and we will distribute it in passionate gamers.In order to get a Heroes Of Newerth Beta Key just

Interesting Facts about Pudge Hook

Do you like to playing Pudge? He's sure a unique hero that requires quite some skills to master. And hopefully this video can help you to use Pudge the Butcher. It contain some interesting fact about the Pudge's Hook and some trick using it, like hook curve and hook extension ;)

If you have a chance, i think it'll be fun to try some tricks from above video ^^

IceFrog get Backup from Valve!

IceFrog just announced a really good news for Dota-Allstars fans on his blog. After some periods developing Dota, finally he got some strong backup for the Dota development. Now he is leading a team at Valve and has all the resource needed to expand Dota even more! Wow, that's really cool! What makes me more excited, he also stated that Dota 6.64 will be ready soon and he even already planned a new hero or hero remakes on Dota 6.65. Woohooooo!!!

I have some really awesome news I'd like to share with you guys. I am now leading a team at Valve! I finally have all the resources needed to do some very exciting stuff that you guys will love. I look forward to revealing more specific details when the time is right.

My goal and top priority in the future is to solve the surrounding issues that affect the DotA experience in order to allow it to reach new heights. Addressing these issues will enable us to further enjoy aspects of DotA such as the gameplay, mechanics, and in-game feel that currently work well and ought to be maintained. As I've said many times in the past and especially after today's developments, I am very excited about DotA's future!

With regards to the 6.64 patch, the focus will be primarily on more balance improvements. It is moving along very smoothly and I expect to have it ready soon. Once those refinements are done, I'll be working on some fun new content such as heroes or remakes for the 6.65 version. If there are specific things, big or small, you want me to consider for patches that follow, let me know.

Wow! I hope much more feature will be introduced in the future. Especially with the new development team! :)

Dota 6.64 Map - Official Dota-Allstars 6.64 Download News

Dota 6.64Dota 6.64 Map - Official Dota-Allstars 6.64 Download News and Update. IceFrog has just release Dota 6.63 with many balances. Now, what do you expect for Dota 6.64? What kind of new hero you wanted for Dota-Allstars 6.64? Or maybe you wanna new items? Share all your thoughts about Dota 6.64 in this post! ;)

Final Update: It's released! Check the Dota-Allstars 6.64 post!

Update 2 from IceFrog's blog (06 October 2009):
IceFrog stated that Dota 6.64 will be ready soon with some balance changes. Check the details on this post.

Update 1 from IceFrog's blog (23 September 2009):

I started working on 6.64 a couple days ago. At first we began experimenting with some number tweaks to the boots, and even some ideas for secondary bonuses that seemed interesting.

However, we found out that there is a technical issue with Phase Boots. They seem to prevent procs like crits, bashes, etc while phased. It was never as apparent before because it was not coupled with attack speed. This makes the Phase Boots a bit anti-synergetic.

While there may be workarounds for that bug, most would probably come at the cost of some functionality. So while still keeping with the primary no armor concept, I am exploring a new buildup for Phase Boots and Power Treads. Keep in mind that numbers are still at an early stage and this change is by no means final, but I'd like to share one version of what we are experimenting with.

Phase Boots:
Boots of Speed (500)
2x Blades of Attack (1000)
Recipe (none)

+70 Movement Speed
+26 Damage
Phase (Active)

Power Treads:
Boots of Speed (500)
Boots of Elvenskin or Belt of Giant Strength or Robe of the Magi (450)
Gloves of Haste (500)
Recipe (none)

+60 MS
+10 Any Attribute
+30 IAS

Again, we usually go through many different concept revisions before a final change is decided (if one even happens) so don't take this as a decided change for 6.64 yet.

So, that's mean we'll going back to the usual boots but with the armor removed from the Phase Boots. I think that's a good news for those who hate the latest changes on boots :)

Update: It's released! Check the Dota-Allstars 6.64 post!

IceFrog Gets Support From Valve!

After a very long time & hard work from IceFrog (DotA Developer) gets a sponsor support from big game company Valve. IceFrog considered this news as a great achievement for the DotA-Allstars community. He said DotA has now all the resources which was needed to improve the gameplay. Read the full update he posted on his blog..Great News For Dota Fans (by IceFrog):I have some really

Dota 6.64b Map - Official Dota-Allstars 6.64b Download News

Dota 6.64bDota 6.64b Map - Official Dota-Allstars 6.64b Download News and Update. The recent release of Dota 6.64 contains some changes and balances. As usual, the changes can cause new bugs. So it will be natural to expect Dota 6.64b/Dota-Allstars 6.64b ^^ If you found something wrong and want to fix on Dota 6.64b, share it here ;) All Dota 6.64b updates will be placed here :)

Dota Warding Map | Improve Your Warding Skills!

DotA-Allstars Warding map is a small map based on Dota 6.63b map terrain and it is created for those DotA supporting role players who want to improve or test their Warding skills so, they can get the full vision of an Observer Ward. You will have infinite amount of wards in this map, you can place or destroy them if you want.This map has neutral spawn checking option. Just place

2 New Heroes in Dota 6.65 - GetDota Secrets!

IceFrog has put secret images on GetDota portal of the upcoming two new heroes in Dota 6.65. You can see them on GetDota website. Don't see anything there? np, just hit F5 (refresh the page) few times, you will see 2 secret images that are posted below, click the image to view the full size.Update: DotA 6.65 is now released.Hero 1 Hero 2Can you guess what Hero is hidden in the images above?