New DotA Heo - Sun Wukong

Alright then! IceFrog has introduced yet another interesting hero! Don't forget to catch up.

Interesting Facts about Pudge's Hooks!

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.

Dota v6.79 Released!

The much awaited new map has now been released and Beta downloads are not avaliable after nearly 5 months of v6.78

Razor - Lighting Ravent's Ultimate Build guide

This is one of the most popular builds for razor out there.You better know this.

Dota2 is now Free!

Great news to all fellow gamers! Dota2 is now free and Ultra better than Dota!

DotA 6.77b Hidden Heroes Leaked!

The hidden heroes inside the DotA are finally unveiled. An avid player, Siraraz from PlayDota forums has made a remarkable discovery while digging through data dumps of official v6.77b. He found the references (unit data) to unused heroes in the current map and made them accessible by entering a command. There are total 6 heroes found with their complete skillset and they seem pretty well

DotA 6.78 Unreleased Heroes Candidates Revealed!


Siraraz from the PlayDotA forums found something amazing from the DotA 6.77b data dump. He revealed some units data (heroes) inside the current DotA map which not yet playable. A total of 6 unused heroes are still sleeping there, lying deep inside the map. And probably, some of them will make it to the DotA 6.78. Well then, let's take a peek of who they are!

Mortar Team (H0E1)
Priest ( N0MD)
Wyvern Outrider (N0M9)
Edgewalker (E031)
Dragonhawk (N0M2)
Ghost Revenant (H0DL)


Mortar Team - STR hero

Skills:
Concussive Shot [A2HB]
Relevant information shows that it silences and slow enemy units.

Bomb Bomb [E] [A2HD]
Unknown skill.

Flash Bomb [A2HG]
Relevant information shows it applies Drunken Haze that causes enemy units to miss 80% of their attacks.

Siege Form [A2HA]
A skill that toggles between two forms: base hero and Siege form. The toggle has a 4 second CD. Reduces ms of the Mortar team to 100 but also increases attack damage by 50/100/150 and raises attack range to 1000/1250/1500. The Mortar Team can be made to attack ground, and all attacks hit in an AoE. When we tried to test orbs with this attack, the game crashed.

Priest - INT hero

Skills:
Holy Shackles [A2FT]
Sends out beams of light to the closest enemy units. Once these beams hit, the effect applied to the enemy is the same as Searing Chain

Chill [E] [A2EO]
Silences a single enemy and deals damage.

Focus [A2FQ]
Increases damage by 100 on an allied target for x attacks, but also lowers their movement speed.

Divine Intervention [A2FL]
Dooms a target and prevents them attacking, but makes them invulnerable (literally, they receive invulnerable status in the same way Omnislash provides.)


Wyvern Outrider - AGI hero

Skills:
Sonic Boom [A2F4]
Rushes towards target point up to x range away, but stops at the first enemy unit it makes contact with, stunning and dealing damage. This skill seems to be blocked by trees.

Wind Blast [A2EE]
Deals damage in a small AoE after a short delay based of a formula that seems to be partially derived off of the hero's AGI.

Wind Barrier [A2F0]
Banshee's Anti-magic Shell on a target ally as well as increasing their movement speed.

Prevailing Winds [A2F5]
Cyclones everything in the area of effect (except buildings). After the cyclone ends, friendly units gain bonus movement speed whilst enemy units are slowed.
Wind Barrier seems to apply some extra armor and attack speed based on some ability information.


Edgewalker - INT hero

Skills:
Death Watch [A2DW]
Targets an allied unit and places a buff on them for ~10 seconds. If the unit is killed by an enemy, the unit responsible for the killing blow takes damage and is stunned.

Reality Shift [A2DX]
Places a ward which causes nearby enemy units to become ethereal.

Fatal Attraction [A2DZ]
Whenever Edge Walker casts a skill, all enemy units in an AoE of x are pulled y distance towards him.

Haunting Echos [A2E0]
This skill seems to passively spawn a wisp next to Edgewalker at intervals of x seconds. He can have up to a maximum of 3 wisps around him at a given time. Casting this skill destroys one of the wisps and silences and deals damage in a small AoE. The CD of this skill is very short, but it's limited by the wisp spawns.

Dragonhawk - INT hero

Skills:
Conjure Force [A2A6]
Deals damage and ensnares units in an AoE between 400 and 600 units from the hero. Units closer than 400 are not effected.

Arcane Seal [A2A8]
Seems to be the same as Dragonhawk Rider's Arcane Seal skill. Well, it would make sense as this hero is named Dragonhawk. Prototype?

Thrust [A2A9]
Pushes target away from the caster by ~350 units. The skill heals allies it's cast on and harms enemies. Can be targeted on self, will push in direction of facing if cast on self.

Divine Wrath [A2AA]
Targets a single ally and causes the caster to begin to channel. The targeted unit takes no damage for the duration of the channel. At the end of the channel, Dragonhawk gains a sub ability that allows her to launch a projectile that deals the negated damage in an AoE.

Target Divine Wrath [A2AA] (Divine Wrath's Sub-Skill)
Launches a missile in the targeted angle. Deals damage proportional to blocked damage. For best results, tank the fountain and then get a rampage.


Ghost Revenant - INT hero

Skills:
Wraith [A2BC]
Puts the hero into the Ethereal state for x seconds, at the same time increasing MS. The skill can be cast again to end the Ethereal state early, although at max level the CD and duration of the skill seem to be the same, allowing for the skill to be on all time.

Blackjack [A2B4]
Fires 3 orbs in parralel line that each move at 800 units per second. These orbs deal damage and stunn any units caught at the tip of the AoE.

Miasma [F] [A2B5]
Deals damage to all enemy units in an x AoE and applies a buff. This buff reveals invis units and deals damage over time (It's essentially Dust with damage).

Exhaustion [A2B6]
Reduces the MS of all enemy units on the map to 100.

Download Link
Want to check the unreleased heroes by yourself? Get the test map created by Siraraz on the below link:

DotA 6.77b Test Map
via GameWebZ

Note: Summon the heroes by type -clear, they will immediately appear in the middle of the map.

Wow! Even though we don't have any official information yet about those heroes, thinking about Mortar Team as the new hero makes me all jumpy! Let's hope IceFrog will give us some updates about the next DotA 6.78 map very soon! Meanwhile, which hero do you like the best guys?

PS: If you still don't get it, this information is not from a beta map, but from revealing unused heroes in the latest official DotA map.

Credits: All credits goes to Siraraz for this amazing discoveries!

DotA 6.77 AI Fun v2.7c Map Download - DotA AI Fun

The DotA 6.77 AI 1.1.7 Fun 2.7c map has been released. This map is a modified/enhanced version of official DotA 6.77 AI which contains 45 extra heroes and items just for fun. It contains Old Lifestealer, Silencer, Cloud Strife, Spongebob and other new concept heroes. Also, there's a shop with ultra-powerful item recipes. DotA 6.77 AI Fun Map Download: DotA v6.77 AI 1.1.7 Fun 2.7c.w3x (

DotA 6.77 AI Fun 2.7c Map Download | Play with 45+ Fun Heroes!


DotA 6.77 AI Fun 2.7c has just coming out fresh from the oven today! SuperWaitSum remove the Christmas theme (it's already 2 month guys! Snow should be melted right now) and fix some fatal error crash. He also porting some changes from the DotA 6.77 as well. Check out the full logs below!

Changelogs:
- Removed Christmas theme
- Added Terrain Snow (-st)
- Ported some of the changes of 6.77b (not all)
- Fixed game crashes
- Now -airepick work properly
- Fixed some tooltips
- Added +jp, which will give 250 jp while in -test (remember, is +, not -)
- Now -random fun will work with latest heros
- Fixed some formless bugs
- Now you will see the fun items clearly

Here are some pointer for the tavern list:
1. Remade Tavern. The old version of remade heroes.
2. Extinct Tavern. The heroes that no longer exist on the current DotA.
3. Concept Tavern. Fun heroes.
4. Tribute Tavern. Yet another fun heroes.
4. New Tavern. New Heroes Tavern.

Download Link
DotA v6.77 AI 1.1.7 Fun 2.7c
DotA v6.77 AI 1.1.7 Fun 2.7c via GameWebz
DotA v6.77 AI 1.1.7 Fun 2.7c via MediaFire

To activate the fun mode, just type -dm (to prevent bug) followed with -fun in the start of the game.

If you love this map, don't forget to stop by and say thanks to SuperWaitSum :)

Enjoy! :)

PS: If you didn't have any girlfriend for today's Valentine, maybe this map will give you some fun! :)
Note: If you want to play the normal AI map, go to DotA 6.77 AI post.

DotA 6.77c AI v1.4 Rev2 Changelogs

Check out the below list for the DotA 6.77c AI v1.4 Rev2 Changelogs..

Changelogs
Fixed 1v1 bug.
Fixed human's skill-autousage and skill-disable bug.
Fixed bugs in AI engage and engage-cancel system. Now AI should not ignore attacking heroes after cancelling engage.
Fixed bug in SB's Charge of Darkness behaviour. SB can now use Charge to escape.
AI can now Sentry lanes. Increased flag check rate for dust and ward.
Fixed Siren's Rip Tide casting condition.
Fixed Courier not regenerating life/mana in fountain.
Fixed Viscous Nasal Goo.
Greatly improved Courier's behaviour. AI's courier now spawn not directly above fountain to prevent selection masking.
Updated item builds of Tiny, Warlord, Invoker and Ursa.
Fixed bugs in item system, including double boots and several others.
Fixed Heaven’s Halberd's Disarm bug.
Improved sideshopping.
Improved AI behaviour near enemy tower. Now AI should not towerdive recklessly.
Improved AI chasing behaviour.
Improved Riki's behaviour.
Improved defense system.
Improved Razor's Static Link usage.
Added safety measure to prevent Requiem bug.
Various tweaks and fixes.
Fixed a bug with melee/ranged items.
Removed usage of Naga`s ult when Enemy tower is low HP and enemies are near it. Outdated conditions.
Disabled -random when under -pa/-pe
Removed DebugMsgs for Riki
Fixed a bug with the Familiars
Tiny`s Aghanims fixes
Fixed courier's go home delay when it`s master died
Added extra check to prioritize Siege units upon defending
Tweak the condition of Void`s ultimate cast
Fixed some wrong OrderIDs for Void
Fixed Meepo clones triggering sideshop function
Tweaked Diabolic Edict tower code
Tweaked skillbuild for Leshrac