New DotA Heo - Sun Wukong

Alright then! IceFrog has introduced yet another interesting hero! Don't forget to catch up.

Interesting Facts about Pudge's Hooks!

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.

Dota v6.79 Released!

The much awaited new map has now been released and Beta downloads are not avaliable after nearly 5 months of v6.78

Razor - Lighting Ravent's Ultimate Build guide

This is one of the most popular builds for razor out there.You better know this.

Dota2 is now Free!

Great news to all fellow gamers! Dota2 is now free and Ultra better than Dota!

DotA 6.78 Map Download and Changelogs [Official]

The long awaited DotA 6.78 is now officially unleashed by the developer IceFrog. The v6.78 adds 2 new heroes, Oracle and Earth Spirit to the Sentinel pool and brings tons of balance/nerfs to heroes such as Phantom Lancer, Lone Druid and Necrolyte. Aghanim Scepter is now supported by 3 more heroes. Also, Items and gameplay mechanics are significantly changed. This map has some really

DotA 6.78 Changelogs (Patch Notes)

DotA 6.78 changelogs are as follows. For those who don't know, this map brings 2 new heroes (STR and INT) to Sentinel side and massive number of changes to heroes and items for balance. Captains mode is reworked. The v6.78 surely revamps the current scene of DotA and will surely allow room new strategies for tournaments and public games.You can read the full changelog below: DotA 6.78

Dota 6.78 Map - Official DotA 6.78 Download & Changelogs (Released!)

DotA 6.78 Download - Official Dota 6.78 Map. DotA 6.78 finally released with 2 new heroes, Kaolin the Earth Spirit and Nerif the Oracle. Massive changes also happens on the old heroes and items. Wow! The long await is over guys! Download the map now and check the changelogs below!

DotA 6.78 Changelogs
DotA 6.78 Changelogs

Dota 6.78 Download Link
Dota 6.78 Download - GameWebz Mirror

Note: Don't wanna miss the next map? Subscribe our feed or follow our Twitter, Facebook or Google Plus so we can deliver the latest DotA map updates to you!

Wohooooooo! Enjoy the new map and let us know what you think about it!

PS: For AI map updates, please check the DotA 6.78 AI page!

Update: DotA 6.78b is Released!

Dota 6.78 Changelogs | Dota-Allstars 6.78 Complete Changelogs

Dota 6.78 Changelogs - Dota-Allstars 6.78 Complete Changelogs. DotA 6.78 is having huge changelogs! If you're not having it, download it from this page. If you're done, let's check out the huge massive changelogs of the DotA 6.78!

Dota 6.78 Changelogs


- Added Kaolin, the Earth Spirit
- Added Nerif, the Oracle

Arc Warden
- Magnetic Field AoE decreased from 325 to 275
- Tempest Double unit is now visible to the enemy players as the fake

- Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4

Ancient Apparition
- Ice Vortex cooldown decreased from 6 to 5
- Ice Blast base AoE increased from 225 to 275
- Added Aghanim's Scepter
Ice Blast duration increased from 8/9/10 to 17

- Vision decreased from 1800/800 to 1400/800
- Flamebreak manacost increased from 80/100/120/140 to 140

- Greater Hawk invisibility fade time decreased from 5 to 4

- Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
- Bloodrage dispels the target before applying its buff
This would cause it to remove things like Ethereal
- Rupture damage is now HP loss
This causes it to go through Magic Immunity now

Bounty Hunter
- Track manacost from 70/60/50 to 50

- Quill Spray hit memory increased from 10 to 14 seconds

- Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
- Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4

Centaur Warchief
- Added to Captain's Mode

- Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30

Clockwerk Goblin
- Power Cogs no longer knock back magic immune units

Crystal Maiden
- Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
- Freezing Field explosion AoE increased from 215 to 230
- Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50

Dark Seer
- Vacuum cooldown increased from 22 to 24

- Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
- Shallow Grave can now be cast on magic immune allies

Death Prophet
- Movement speed decreased from 285 to 280
- Silence AoE increased from 200/275/350/350 to 350
- Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%

- Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
- Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
- Thunder Strike AoE increased from 200 to 240

Doom Bringer
- Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
- Aghanim's Scepter upgrade duration reworked
Aghanim's Doom duration doesn't count down while the target is within 550 range of Doombringer

Dragon Knight
- Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)

Drow Ranger
- Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%

- Turn rate improved from 0.4 to 0.6
- Fissure range increased from 1200 to 1300
- Echo Slam now considers illusions as heroes
This affects Aghanim's Scepter upgrade as it does extra damage for each hero in the area.

Ember Spirit
- Flame Guard DPS increased from 30/35/40/45 to 30/40/50/60
- Added to Captain's Mode

- Aghanim's Scepter bonus attack range increased from 165 to 190

- Malefice scaling reworked

Old Malefice:
Duration: 2/4/4/6 (1/2/2/3 ticks)
Damage: 40/40/65/65 (total dmg: 40/80/130/195)
Stun Duration: 1

New Malefice:
Duration: 6 (3 ticks)
Damage: 25/40/55/70 (total dmg: 75/120/165/210)
Stun Duration: 0.25/0.5/0.75/1

Goblin Shredder
- Base Strength increased by 3
- Int growth increased from 1.8 to 2.4
- Chakram initial manacost rescaled from 125/150/175 to 75/125/175
- Chakram move speed increased from 800 to 900

- Flak Cannon cooldown increased from 20 to 30

- Base Strength increased by 3
- Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
- Life Break HP cost increased from 35/30/25% to 40/35/30%
- Berserker's Blood Reworked

Old Berserker's Blood:
Huskar feels each of his wounds and channels the pain, increasing attack speed and damage for each 7% missing health. First bonus starts at full health.

Attack Speed: 3/6/9/12 IAS per stack
Damage: 2/4/6/8 damage per stack

New Berserker's Blood:
Huskar feels each of his wounds and channels the pain, increasing magic resistance and attack speed for each 7% missing health. First bonus starts at full health.

Magic Resistance: 4/5/6/7% magic resistance
Attack Speed: 8/12/16/20 per stack

- Removed from Captain's Mode

- Alacrity manacost decreased from 100 to 75
- Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
- Ghost Walk cooldown decreased from 60 to 35
- Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15

- Spirits no longer provide vision, except temporarily when they collide with an enemy hero
- Overcharge hp/mp cost increased from 3.5% to 4.5%

- Omnislash no longer jumps on Tombestone Zombies

Keeper of the Light
- Base Strength decreased by 2

- Ghost Ship damage increased from 300/400/500 to 350/450/550
- X Marks The Spot manacost decreased from 80/90/100/110 to 80
- X Marks The Spot vision from 1000 flying to 400 ground vision

Legion Commander
- Duel bonus damage per victory increased from 10 to 10/14/18
- Added to Captain's Mode

- Chainfrost bounce count increased from 7 to 10

- Open Wounds cast range decreased from 600 to 200/300/400/500

Lina Inverse
- Attack range increased from 625 to 635

- Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
- Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20

Lone Druid
- Spirit Bear now has its HP drained by Armlet when active
- Spirit Bear bounty increased from 100 to 300

Lord of Avernus
- Movement speed increased from 300 to 310

- Armor increased by 1 (Shapeshift total armor is still the same as before)

- Reverse Polarity damaged decreased from 150/225/300 to 50/125/200

- Stone Gaze Reworked

Old Stone Gaze:
Any unit facing Medusa has its attack and movement speed slowed by 100%. Dispels enemy units and deals 500/1000/1500 damage to illusions and summoned units.

Lasts 5 seconds. Attack and Movement speed is slowly regained over the duration.

View Angle Spread: 75

AOE: 800
CD: 140/100/60
Manacost: 200/100/0

Note: Once a unit is affected, it retains the negative buff until the spell is over, regardless of facing direction.

Stone Gaze:
Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

View Angle Spread: 85

Gaze Duration: 6 seconds.
Stone Duration: 3 seconds
Bonus Physical Damage: 30/40/50%

AOE: 1000
CD: 90
Manacost: 200

Note: Kills illusions instead of petrifying them

- Removed from Captain's Mode

- Innate magic resistance increased from 25% to 35%

- Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
- Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
- Starfall will choose a new target for the second star if the first died before impact

- Base attack time improved from 1.7 to 1.6

Naga Siren
- Rip Tide cooldown rescaled from 19/16/13/10 to 10

- If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
- Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death

Nerubian Assassin
- Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
- Mana Burn manacost rescaled from 130/120/110/100 to 100

- Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)

Obsidian Destroyer
- Movement speed increased from 310 to 315

Ogre Magi
- Ignite DPS increased from 26/32/38/44 to 26/34/42/50

- Added Aghanim's Scepter
Guardian Angel AoE becomes global and affects buildings (including regen)

Pandaren Brewmaster
- Aghanim's Primal Split units now gain your current level of Drunken Brawler
- Fire Panda no longer upgrades damage with Aghanim's Scepter
It has roughly same damage with Drunken Brawler now

Phantom Assassin
- Blur level 4 evasion increased from 35% to 40%

Phantom Lancer
- Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%

- Sun Ray HP cost per second increased from 3% to 4%

- Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5

- Nether Blast structure damage increased from 33% to 50%
- Decrepify can now target Tombstone

- Eye of the Storm duration increased from 20/25/30 to 30
- Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
- Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%

- Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1

Sand King
- Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
- Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)

Shadow Demon
- Base Intelligence decreased by 3
- Shadow Poison no longer gives vision over the targets with the debuff
This still reveals the projectile path, but no longer locks on vision to units with the debuff on them for 10 seconds

Shadow Fiend
- Requiem of Souls slow rescaled from 15/20/25% to 20%
- Requiem of Souls damage reduction increased from 15/20/25% to 50%

Shadow Shaman
- Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
Basic version damage numbers also normalized a bit from 39-43/54-58/69-73 to 40-45/55-60/70-75

- Global Silence now affects sleeping units
- Added Aghanim's Scepter for Silencer
Applies the current level of Curse of the Silent to all units and increases ultimate duration by one second.

Skeleton King
- Reincarnation slow now affects attack speed as well
- Reincarnation slow happens immediately upon death rather than after reincarnating
- Critical Strike Reworked

Mortal Strike:
Has a passive and active component. Passively gives you a chance to land a critical strike. Can be cast to temporarily steal HP from a target enemy hero. When the active is used, the critical strike is temporarily disabled for the drain duration.

Passive Crit Damage: 1.25/1.75/2.25/2.75
Passive Crit Chance: 15%

HP Drain: 20% of Max (Not Lethal)
Drain duration: 7
Cast Range: 550
Manacost: 30
Cooldown: 25

Note: This doesn't affect max hp, just temporarily drains then returns it.

- Bash damage type from magical to physical
- Sprint cooldown decreased from 40 to 28

- Shrapnel AoE increased from 360 to 400

Spirit Breaker
- Charge of Darkness will now also Greater Bash its target
Instead of only affecting those it runs through, it now also affects the target as well.
The Greater Bash portion of Charge of Darkness will go through BKB, since Greater Bash goes through BKB.

Storm Spirit
- Electric Vortex cooldown decreased from 20 to 21/20/19/18

Tauren Chieftain
- Ancestral Spirit vision type from Flying to Ground
- Natural Order aura increased from 20/40/60/80% to 25/50/75/100%

- Conjure Image illusion duration increased from 25 to 32
- Sunder minimum HP exchange decreased from 33/28/23% to 25/20/15%

- Ravage AoE rescaled from 825/925/1025 to 1025

- Toss cooldown decreased from 10 to 9
- You can now Toss units to Runes

Treant Protector
- Leech Seed slow increased from 24% to 28%
- Leech Seed's healing effect no longer ends when the target dies

Troll Warlord
- Battle Trance cooldown increased from 20 to 30
- Battle Trance duration decreased from 10 to 7

- Snowball cooldown decreased from 24 to 21

- Soul Rip cast range increased from 650 to 750

Ursa Warrior
- Fury Swipes duration increased from 6 to 15

Vengeful Spirit
- Strength increased from 16 + 2.3 to 18 + 2.6
- Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200

- Poison Sting duration increased from 6/7/8/9 to 6/8/10/12

- Corrosive Skin affects any damage source not just regular attacks
- Viper Strike is no longer removed by Dark Pact or Kraken Shell

Winter Wyvern
- Intelligence growth increased from 2.4 to 3.1
- Arctic Burn no longer provides flying vision

Witch Doctor
- Death Ward cast range rescaled from 300/350/400 to 400
- Maledict cast range increased from 400 to 525


Ancient Janggo of Endurance
- Recipe cost increased from 750 to 800

Armlet of Mordiggian
- HP regen decreased from 8 to 7

Assault Cuirass
- Positive armor aura is no longer prevented from stacking with other items
This means that it works with items like Vladmir's Offering

Black King Bar
- Magic Immunity now has a 6th level of decrease
So it decreases on usage until it gets to 4 duration and 50 CD. Previously the lowest level was 5 duration and 55 CD.

Blade Mail
- Armor increased from 5 to 6
- Damage Return cooldown decreased from 22 to 17

- Initial charges increased from 6 to 8
- Can be activated to instantly kill yourself
This will cause it to trigger the AoE heal that always happens when you die with Bloodstone. 300 second cooldown. Targets the ground to be used, to help prevent accidental usage.

- While empty, Bottle causes couriers to move 30% slower

- Courier no longer block neutral creeps from spawning
- Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
This primarily a factor when carrying an Empty Bottle. Without an extra slow, Couriers will still reach maximum speed.

- Recipe cost decreased from 1300 to 1250

Dust of Appearance
- Now stacks in inventory
- Now slows heroes with an invisibility buff on them by 10%

Ethereal Blade
- Self or ally cast duration increased to 4 seconds

Eul's Scepter of Divinity
- Movement speed bonus increased from 30 to 35

Force Staff
- Recipe cost decreased from 1000 to 900

Gem of True Sight
- Gem can no longer be destroyed
- Gold cost increased from 700 to 850

Headress of Rejuvenation
- Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)

Kelen's Blink Dagger
- Cooldown decreased from 14 to 12

Linken's Sphere
- Cooldown decreased from 20 to 17

Lothar's Edge
- Damage decreased from 30 to 22

Medallion of Courage
- Cast range increased from 800 to 1000

- Regeneration Aura AoE increased from 500 to 750 (now equal to active)

Nathrezim Buckler
- Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )

- Warrior and Archer armor type changed from Heavy to Hero
This causes them to take a bit less damage from creeps, but same damage from heroes.

Null Talisman
- Recipe cost decreased from 145 to 135

Observer Ward
- Initial Stock now starts at 1 instead of 2 (max stock is still 2)

Quelling Blade
- Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
- Cast range increased from 100 to 350

- Burn damage increased from 45 to 50

Sange and Yasha
- Minor changes to stats

+16 Agility
+16 Strength
+15 Attack Speed
+15% Maim chance
+12 Damage
+12% Movement Speed

+16 Agility
+16 Strength
+16 Attack Speed
+16% Maim chance
+16 Damage
+12% Movement Speed

Sentry Ward
- Sentry Wards AoE decreased from 950 to 800

Shadow Amulet
- Fade time decreased from 2.6 to 2.4

Shiva's Guard
- Shiva's Guard aura AoE decreased from 1000 to the standard 900
- Shiva's Guard AS reduction increased from -30 to -40

Stygian Desolator
- Corruption armor reduction increased from 6 to 7

Veil of Discord
- Discord AoE increased from 550 to 600


* Captain's Mode bans changed from 2/3 to 2/2/1
* Captain's Mode picks changed from 3/2 to 2/2/1
* Adjusted ban/pick/reserve times Captain's Mode

Old Captain's Mode:
Team 1: Ban [40 sec]
Team 2: Ban [40 sec]
Team 1: Ban [40 sec]
Team 2: Ban [40 sec]

Team 1: Pick [40 sec]
Team 2: Pick [40 sec]
Team 2: Pick
Team 1: Pick [40 sec]
Team 1: Pick
Team 2: Pick [40 sec]

Team 1: Ban [50 sec]
Team 2: Ban [50 sec]
Team 1: Ban [50 sec]
Team 2: Ban [50 sec]
Team 1: Ban [50 sec]
Team 2: Ban [50 sec]

Team 1: Pick [40 sec]
Team 2: Pick [40 sec]
Team 1: Pick [40 sec]
Team 2: Pick [40 sec]

Total Pick/Ban Time: 780 (not counting Reserve time)
Reserve Time: 90 seconds (per team)

New Captain's Mode:
Team 1: Ban [30 sec]
Team 2: Ban [30 sec]
Team 1: Ban [30 sec]
Team 2: Ban [30 sec]

Team 1: Pick [40 sec]
Team 2: Pick [40 sec]
Team 2: Pick [40 sec]
Team 1: Pick [40 sec]

Team 2: Ban [30 sec]
Team 1: Ban [30 sec]
Team 2: Ban [30 sec]
Team 1: Ban [30 sec]

Team 2: Pick [40 sec]
Team 1: Pick [40 sec]
Team 2: Pick [40 sec]
Team 1: Pick [40 sec]

Team 2: Ban [30 sec]
Team 1: Ban [30 sec]

Team 2: Pick [40 sec]
Team 1: Pick [40 sec]

Total Pick/Ban Time: 700 (not counting Reserve time)
Reserve Time: 110 seconds (per team)

* Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
* 4 hero XP bonus changed from 15+6*Level to 20+5*level
* 5 hero XP bonus changed from 10+5*Level to 15+4*level
* Level 11 XP requirements reduced from 6500 to 6000
* Level 12 XP requirements increased from 7700 to 8200
* Gold for ending a spree changed from 50->400 (3x->10x) to 75->600
* Buy back cooldown increased from 5 to 6 minutes
* Level 1 and Level 2 towers armor increased from 18 to 20
* Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
* Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

Previously if you get the last hit:
- You would get no team bounty
- Allies get slightly less gold

- Allies always get the same amount regardless of who last hits
- A hero last hitting gets roughly the same overall amount as before

* Backdoor protection now also reduces incoming damage by 25%
* Siege units HP increased from 500 to 550
Now always requires 4 hits from tier 1 towers instead of sometimes 3 and sometimes 4

* Repicking a randomed hero now re-adds the hero to the pool
* Swapping a hero that you randomed now costs you 100 gold

* Fixed a bug with Call Down slow sometimes lasting too long
* Fixed Call Down inaccurate tooltip
* Fixed Echo Stomp stun sometimes ending too early
* Fixed Ancients not having backdoor protection
* Fixed the left range rax not upgrading the siege units properly for the Sentinel
* Fixed the active component of Tranquil Boots being enabled on Illusions
* Fixed an inconsistency with mana sharing on Tether
* Fixed an issue with Primal Split's Level 2 Storm interaction with Smoke
* Fixed Shadow Amulet not working when you are Magic Immune
* Fixed Rod of Atos sell price
* Fixed Smoke of Deceit not working on Familiars
* Fixed suicides causing aoe bonus XP to be given out
* Fixed attack speed with Armlet on Spirit Bear
* Fixed level 3 Skeleton King Reincarnation scoreboard
* Fixed Rupture sometimes remaining on you when you revive
* Fixed a very minor damage inaccuracy with Eye of the Storm

Enjoy the massive changes of the DotA 6.78!

Kaolin, Earth Spirit - DotA Strategy Guide

Kaolin, Earth Spirit is a Sentinel strength hero added in v6.78 patch update. Earth Spirit is a unique concept semi-carry/support hero based entirely on precision skills (Meat Hook, Elune's arrow etc.). Earth Panda relies on Stones (innate skill) to make use of his other spells. He can smash stones/units with his 1st spell to damage and silence the opponents. His second spell turns him into a

Dota 6.78 6v6 Map Download

dota 6.78 6v6Dota 6.78 6v6 has just released today! DotA 6.78 surely provided us a great excitements with two new heroes and lots of heroes & items change. And i'm sure adding 2 more players into that map will make the clash even more interesting. Enjoy the brand new 6v6 map, DotA 6.78 6v6 from GodTony!

Dota 6.78 6v6 Download Link
DotA_v6.78_6v6.w3x via GameWebz
DotA_v6.78_6v6.w3x via 6v6DotA

Hope you'll enjoy the map! And don't forget to say your thanks to GodTony in this post!

Dota 6.78b Changelogs | Dota-Allstars 6.78b Complete Changelogs

Dota 6.78b Changelogs - Dota-Allstars 6.78b Complete Changelogs. Wanna know which bugs is fixed in the DotA 6.78b? Check the complete changelogs below!

Dota 6.78b Changelogs


- Fixed a bug that allowed some players to control two heroes
- Fixed being unable to easily tell when Tombstone was Decrepified
- Fixed False Promise interaction with Shallow Grave
- Fixed Quelling Blade doing damage to allied wards
- Fixed the passive regen missing on Spirit Bear's Armlet
- Fixed Empty Bottle courier slow lasting a couple extra seconds after it is filled
- Fixed Buyback cooldown display not always being accurate
- Fixed Rupture hurting couriers
- Fixed some issues with targeting near units with Stone Caller
- Fixed Flak Cannon vs Gem
- Fixed Panda with Bloodstone being unable to revive
- Fixed swapping costing you an extra 100 gold if you swap after repicking a new hero
- Fixed multiple swaps costing you more gold
- Fixed Bloodrage removing Doom and stuns from allies
- Fixed Bloodrage removing Elder Dragon Form
- Fixed various tooltips
- Fixed a bug with Courier haste speed when interacting with slows
- Fixed Bloodstone charges being slightly inaccurate when activating the item manually
- Fixed Rupture piercing Shallow Grave
- Fixed False Promise interaction with Armlet and Power Treads
- Fixed Shadow Demon base int
- Fixed Mortal Strike interaction with Linken's Sphere
- Fixed an Aghnaim's Scepter droppability issue
- Fixed aoe XP/Gold with deny/neutral/suicide
- Fixed Aghanim Reaper buyback not being prevented properly if someone else gets the last hit
- Fixed some minor issues with the values on Eye of the Storm
- Fixed Geomagnetic Grip being wasted if targeting ground and no nearby Rock is found to pull

Enjoy the new map! And if you're looking for download link, check it in this page.

DotA 6.77c AI v1.4c Map Download [Updated]

Good news for all the AI players! DotA 6.77c AI Map v1.4c codenamed Doomsday has been officially released by the developer PleaseBugMeNot and Ciel. The new AI version brings countless improvement and tweaks to the in-game bots as compared to previous 6.77 AI. It brings a lot of features such as, AI's can build different items, new courier system, Winter Wyvern and Arc Warden AI and huge of

DotA 6.77c AI 1.4b Rev2 Map Download (Official by PBMN)

Dota 6.77c AI Plus - Dota-Allstars 6.77c AI Plus Map Download. PBMN has just updated the AI map into DotA 6.77c. In this map, he also fixed some bugs that still exist on the previous version. Can't wait? Check out the download link and the changelogs of the map below!

Download Link
DotA 6.77c AI v1.4c Rev2 Download Link
DotA 6.77c AI 1.4c Rev2 via GameWebZ

DotA 6.77c AI v1.4c Download Link
DotA 6.77c AI 1.4c via GameWebZ

DotA 6.77c AI v1.4b Rev2 Download Link
DotA 6.77c AI 1.4b Rev2 via GameWebZ

DotA 6.77c AI v1.4b Rev2 Changelogs

Nice! Now we have a better AI map for training. Check it out guys and don't forget to spread the news to your friend that DotA 6.77c AI map is already available. Enjoy!

PS: Say thanks to PBMN on this link.

Dota 6.79 Map - Official DotA 6.79 Download, News & Updates

DotA 6.79DotA 6.79 Map - Official DotA 6.79 Download News and Update. DotA 6.78 has just came with 2 new heroes. And as usual, IceFrog will be very likely to balance them in the next version, which is DotA 6.79. And don't forget, in the DotA x.x9, there's a tradition that the map will include a hidden quest, like in the DotA 6.59  (Tauren Chieftain Quest) and DotA 6.69 (Phoenix Quest). Can't wait for the next map? Don't worry, this page will give you the latest updates about DotA 6.79. Stay tune!

Update 1:
DotA 6.79 Changelogs is now available! Check the changelogs in this link.

Update 2:
DotA 6.79 Beta is available! Download it on this link.

PS: Subscribe this blog or follow our Twitter, Facebook or Google Plus for the latest DotA 6.79 updates!

Dota 6.78/b/c AI Plus - Dota-Allstars 6.78 AI Plus Map Download News & Update

DotA 6.78 AIDota 6.78 AI Map Download News and Update. DotA 6.78 has just coming out with 2 new heroes. And people will need the DotA 6.78 AI to learn the new heroes and adapt the massive changes. That's why this page is created! We will provide you with the latest news of the DotA 6.78 AI in here. Stay tune!

PS: Subscribe this blog or follow our Twitter, Facebook or Google Plus for the latest DotA 6.78 AI updates!